OnRush review: a vehicular stampede

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Written by Mike Channell
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OnRush is a racing game. Except it"s not, really. It doesn"t have laps, or a finish line and it"s categorically not about being in first position. Instead the objective is causing as much chaos as possible as part of a rolling tsunami of twisted metal. That small, smoking item you see disappearing over the horizon at Mach 3 is the rulebook. The effect is sort of like if all the wildebeest in The Lion King had been stuffed with V8 engines. This is a proper vehicular stampede and OnRush never lets you stray too far from the pack in either direction, so you"re constantly in the thick of the action. It"s also entirely team based, so you"re aiming to build an overall score for your squad rather than chasing individual victories. The inspiration is actually online shooter games, rather than other driving games, making OnRush feel absolutely unique. Unique it may be, but whether it"s successful or not is an entirely different matter. With huge, cartwheeling collisions happening every few seconds or so, OnRush"s biggest problem is that it"s your stereo stuck on the loudest volume. There"s no ebb and flow, no peaks and troughs, just constant up-to-eleven mayhem. Thrilling initially or in short bursts, but play more than a couple of rounds and you rapidly become desensitised to it.

Date written: 8 Jun 2018

More of this article on the Top gear website

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