V-Rally 4 review: a mixed bag

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Written by Mike Channell
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This time last year developer Kylotonn was putting the finishing touches on WRC 7, an officially licensed World Rally Championship game. This year we have V-Rally 4 from the same team, out on Xbox One and PS4 now and on PC in a couple of weeks, which has ditched the real-world sport in favour of evoking classic PlayStation title, and Colin McRae Rally rival, V-Rally. The benefits to the developer of abandoning the license are creative freedom, complete ownership and, presumably, a few more notes in the wallet to spend on the company Christmas party. The results, however, are more of a mixed bag than a packet of Revels. Freed from the shackles of a championship calendar, some of the stages are stunning. Highlights including slithering between giant redwoods in Sequoia National Park, dune hopping in Niger and haring along the winding route up Tianmen mountain in China, a la Ho Pin Tung in a Range Rover Sport. Other stages, like Kenya, the uninspiring Lydden Hill facsimile or the Romanian hillclimb just feel like the same three trees copied and pasted a few thousand times.

Date written: 10 Sep 2018

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